Alle details over de eerste pc-patch van Call of Duty: WWII

Sledgehammer, de ontwikkelstudio achter de allernieuwste Call of Duty, heeft haar eerste patch voor de pc gelanceerd. Deze moet de game weer op dezelfde lijn zetten als de console-varianten. Op de vrijdag na de release kwam de eerste patch al naar de PlayStation 4 en de Xbox One, maar een patch voor de pc-versie liet op zich wachten.

Nu is dan toch eindelijk het moment hier dat ook pc-spelers de eerste verbeteringen kunnen ontvangen. De patch omvangt 115MB en verbetert, naast alles wat de console-patch ook bood, een aantal pc-specifieke problemen. Hieronder is een overzicht te bekijken met alle verbeteringen die de update met zich mee brengt.

General updates
• Fixed an issue where the FOV was being reset to 65 every time the user starts Multiplayer
• Resolved an issue where FPS is locked to 60 fps when using HDR on 60hz monitors in Windowed (No Border) mode
• Fixed a hitching issue when using 144hz monitor in Windowed (Not Border) with Vsync & Freesync enabled
• Ranked Play support added for the upcoming Ranked Season in December
• Support added for Discord

Multiplayer updates
• Connectivity improvements and optimizations
• Leaderboard stability improvements and bug fixes
• General UI improvements
• Various issues with when the party leader disbands the party
• Fixed various issues with parties following the party leader to the HQ
• Fixed a rare issue where players are being booted from public lobbies
• Fixed a host migration issue when the party leader exits the game via exit to desktop
• Fixed issue with kill feed improperly displaying a user has changed their name
• Addressed animation issue with Laughing Emote
• Addressed glare issues with various Weapon Kits while SSR is set to High
• Resolved issue with After Action Report not appearing after Gridiron and Capture the Flag matches
• Addressed uncommon issue where HUD would only display for a single player in Hardcore DOM
• Espionage Basic Training – reduced painted time from ten seconds to six. Made it so only bullet damage paints you
• Addressed issue with Mastery challenges were number of challenges was displaying incorrectly making Challenges impossible to complete
• Fixed tank inversion and sensitivity setting for War tank controls
• Sniper class – fixed a bug with all Sniper Rifles zooming to exact centre when aiming down the sights.

Weapon buffs
• Walther Toggle Action Shotgun – damage increased at extremely close range
• Bren LMG – increased damage per shot
• LMG Bipod – sped up ADS time when in bipod stance

Weapon nerfs
• BAR Rifle – decreased fire rate and widened hip fire spread
• STG44 Rifle – widened hip fire spread
• FG42 Rifle – increased recoil and widened hip fire spread
• Machine Pistol – decreased damage ranges

Zombies updates
• Fixed a crash with host migration while in a public zombies match
• Addressed lighting/glare issues with Tesla gun in Zombies when SSR is enabled.
• Fixed Klaus pathing

Met een beetje geluk brengt deze verbetering ook stabielere servers, een hekelpunt waar tot dusver veel Call of Duty-spelers over struikelen tijdens hun multiplayer-ervaringen…

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