Auteur : Rik Schoonhoven dinsdag 14 november 2017 om 14:40:59

Alle details over de eerste pc-patch van Call of Duty: WWII

Bron: VG24/7
Sledgehammer, de ontwikkelstudio achter de allernieuwste Call of Duty, heeft haar eerste patch voor de pc gelanceerd. Deze moet de game weer op dezelfde lijn zetten als de console-varianten. Op de vrijdag na de release kwam de eerste patch al naar de PlayStation 4 en de Xbox One, maar een patch voor de pc-versie liet op zich wachten.

Nu is dan toch eindelijk het moment hier dat ook pc-spelers de eerste verbeteringen kunnen ontvangen. De patch omvangt 115MB en verbetert, naast alles wat de console-patch ook bood, een aantal pc-specifieke problemen. Hieronder is een overzicht te bekijken met alle verbeteringen die de update met zich mee brengt.

General updates
Fixed an issue where the FOV was being reset to 65 every time the user starts Multiplayer
Resolved an issue where FPS is locked to 60 fps when using HDR on 60hz monitors in Windowed (No Border) mode
Fixed a hitching issue when using 144hz monitor in Windowed (Not Border) with Vsync & Freesync enabled
Ranked Play support added for the upcoming Ranked Season in December
Support added for Discord

Multiplayer updates
Connectivity improvements and optimizations
Leaderboard stability improvements and bug fixes
General UI improvements
Various issues with when the party leader disbands the party
Fixed various issues with parties following the party leader to the HQ
Fixed a rare issue where players are being booted from public lobbies
Fixed a host migration issue when the party leader exits the game via exit to desktop
Fixed issue with kill feed improperly displaying a user has changed their name
Addressed animation issue with Laughing Emote
Addressed glare issues with various Weapon Kits while SSR is set to High
Resolved issue with After Action Report not appearing after Gridiron and Capture the Flag matches
Addressed uncommon issue where HUD would only display for a single player in Hardcore DOM
Espionage Basic Training reduced painted time from ten seconds to six. Made it so only bullet damage paints you
Addressed issue with Mastery challenges were number of challenges was displaying incorrectly making Challenges impossible to complete
Fixed tank inversion and sensitivity setting for War tank controls
Sniper class fixed a bug with all Sniper Rifles zooming to exact centre when aiming down the sights.

Weapon buffs
Walther Toggle Action Shotgun damage increased at extremely close range
Bren LMG increased damage per shot
LMG Bipod sped up ADS time when in bipod stance

Weapon nerfs
BAR Rifle decreased fire rate and widened hip fire spread
STG44 Rifle widened hip fire spread
FG42 Rifle increased recoil and widened hip fire spread
Machine Pistol decreased damage ranges

Zombies updates
Fixed a crash with host migration while in a public zombies match
Addressed lighting/glare issues with Tesla gun in Zombies when SSR is enabled.
Fixed Klaus pathing

Met een beetje geluk brengt deze verbetering ook stabielere servers, een hekelpunt waar tot dusver veel Call of Duty-spelers over struikelen tijdens hun multiplayer-ervaringen...
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